Wednesday, July 30, 2014

Catch Up

There's been lots going on here... just not much blogging.

On the theater front, the set for Fun House Theatre and Film's Stiff is about done.  Due to summertime theatrical kid camps which run onstage all day, followed by, you know, rehearsals, I've been starting my scenic painting at about 9:00 p.m. and painting until midnight.  Last night was, I think, the last of this night-shift.

Theater.  Weird hours.

Meanwhile, in Fort Worth, the carpenters are busy building Stella and Lou.  Since this play is set in a bar, we've been researching cool equipment like beer taps...  Pricier than you'd think!  I went shopping today for burnt orange burlap (okay, an unfashionable bar), and found something pretty close.  Also faux leather for the faux booth upholstery.

I'm also starting the design process for two other shows: Thinner Than Water at Kitchen Dog Theater in Dallas and Godspell for OMG Productions in the San Francisco area.  In both cases I've read the text and discussed ideas with the director, but it's Thinner I need to sketch first - like instantly!  I'm letting ideas percolate just a bit longer...

Public Domain image - found HERE with explanation of why it's public domain.

In the Studying Computer Lore campaign, I've now had a couple classes on AutoCAD and am relieved to discover I'm not the slowest student in the class.  (Huge relief.)  In fact, I think I'm going to do fine, if I can only get enough practice time in.  Learning Sketchup is still on my schedule... just a bit back-burnered right now.

Comparing the two programs and their more or less intuitiveness, I think an actual artist/designer type person might have been involved in creating Sketchup.  (Though perhaps an insane artist, who didn't want to do what I want to do with it.)  But I am increasingly convinced that computer drafting is a drawing system invented by a computer guy, rather than computing system designed by a drawing guy.  Maddeningly non-intuitive!  Plus lotso memorizing for the shortcuts that are the only way to draw quickly.  Well, quickER.

No comments:

Post a Comment